Hello everyone,

I want to take a moment to formally inform you about the core technologies powering our client. To make our project a reality and to push past the traditional hardcoded limits of the engine, we are utilizing the Xash3D FWGS engine along with a custom client library.

Massive and special credits go to the FWGS Team for their incredible open-source engine, and to Velaron for the custom client.dll. Without their dedication, this project simply would not have been possible.

License & Credits:
We do not claim ownership of the core engine or the client library. We are using their work strictly under their respective open-source licenses. All rightful credits go to the FWGS development team and Velaron.

Installation & Guides:
To avoid any incorrect setup, please refer directly to the official repositories and their Discord for the most accurate and up-to-date installation instructions:

FWGS Official Discord (For support & guides): https://discord.gg/sBhNF8TYP

Xash3D FWGS Source & Info: https://github.com/fwgs/xash3d-fwgs

Velaron cs16-client Source & Info: https://github.com/Velaron/cs16-client